Since the public beta launch of Syrum development has been on-going. We’ve received some great feedback from those who have played the game so far, allowing us to make the changes you requested ahead of the launch of the full game later this year.
Skip all cut-scenes – you mentioned that you’d like to have the ability to control what you see during gameplay. After each outcome a short scene with Professor Syrum plays. You wanted to be able to opt-out of this permanently from within the game options section. We made this change and also added the ability to skip from within the cut-scene once it has begun playing. This is now live within the game and you can opt-out by browsing to Menu > Game Options > Cut Scenes and selecting “Skip all cut-scenes”.
View gift sender’s avatar – Facebook friends who are also playing Syrum can send you a gift (and if you’re feeling generous you can send them one too). Now you can view your friend’s Facebook avatar too from within the gift details, my gifts, and gift notifications screen.
There is a lot happening behind the scenes of the Syrum public beta game, including the following which has been developed and is awaiting release:
Cancel an experiment and headhunting request – sometimes you need to cancel what you’re doing, it happens to the best scientists, and the Syrum lab is no exception. We’ve developed the function that allows you to cancel a current experiment and also a headhunting request.
Logic of the experiment timings has been adjusted – The components that you create in the Syrum lab no longer expire, however they do slowly decay if not used, over time reducing their quality until they are the minimum.
Thank you to everyone who has played so far and provided us with their feedback. We couldn’t continue to make positive development decisions without your invaluable input. Not only does your feedback influence the creative progress, you also earn an in-game bonus just for letting us know what you think.
Team Syrum.